Hey there!

July 18, 2006

Ok guys, I’ve had enough of everybody in this industry shutting up and hiding their precious little grand idea of a video game they always wanted to make.

So I decided to write about my stuff:
- Current Projects (yes, I’m helpless, I can’t stop trying to succeed; Right now Indie is the new Triple-A)
- Lessons learned: what went wrong, what didn’t work as planned, How Could We Not See That?, Did We Really Think That Could Work?
- Past projects (without the juice NDA bits though)

Without any strict concept, order or whatever.

I’ll not spill any information that other have passed on to me without explicitly making sure they are fine with me distributing it, that much has to be understood.

Next post: who I am, what I did, what went wrong.